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The Golf Club 2

Downloaded TGC19 last night, it was only £16. Only had time for one round of golf in the 'PGA Tour' mode. I had it on 'Easy' setting and finished around +3 I think, but that was good enough for tied first place anyway. I got birdies at the 1st and 2nd, but then made quite a few bogeys three-putting later on. Putting is quite difficult to judge, but definitely not as bad as the nightmare on TGC2. I think it's just going to take a lot of playing time and muscle memory to get the hang of how far back you swing for what the length of the putt is. The only thing that was annoying me was how I keep slicing it because it says my swing was 'very slow' when to my mind it was exactly the same as the previous one which was 'perfect'. But hey, I guess it perfectly mirrors the frustration of real golf in that sense! :LOL: I think you actually have to throw the stick forward really rapidly, it'll just take a little getting used to. Seems like a big improvement on TGC2 though anyway.
 
But don't throw the stick forward too fast, then you'll start duck hooking it, which is what I do A LOT. I'm playing on Hard and it's so bloody difficult to win a tournament, everyone's shooting -6/-7 and I can barely break par on some of the courses. It's tough, so different to Tiger Woods games where after playing it for a bit scores of -18 were easily doable on certain courses.
 
I find if you hold the stick forward after rocking back and forth you hold that straight line on the right circle thingy, played 2 rounds on medium last night in career mode and won both, agree with the putting especially longer putts 10ft in I'm fine but I'm over or under hitting 15-20ft, so far I'm really enjoying it very realistic
 
But don't throw the stick forward too fast, then you'll start duck hooking it, which is what I do A LOT. I'm playing on Hard and it's so bloody difficult to win a tournament, everyone's shooting -6/-7 and I can barely break par on some of the courses. It's tough, so different to Tiger Woods games where after playing it for a bit scores of -18 were easily doable on certain courses.
This really hasn't been possible for me so far, the fastest I can move it seems to result in a 'perfect'. That might be because I had Beginner clubs on and it was Easy difficulty.

It is quite different to the Tiger Woods, in those games you had the feeling of being a pro whereas this game you feel more like you're playing as a good amateur, if you know what I mean. It's easier to make mistakes on it and be punished for them.
 
I get a perfect swing most times but saying that I grinded TW for years lol.
I find sort of medium slowish back and then smooth but a bit faster upwards is the trick, like Dan says if you go forward too fast the ball goes all over the place.
So when is a GM forum open on the cards? 😂
 
GM Forum Open definitely needs to be organised. We should set-up a Club or a Clan or whatever they're called and think you can run a tournament across the week so don't all have to be online at the same time :)
 
I thought Augusta, st Andrews, courses like that would of been there can't seem to find some of the bucket list courses, I take it they didn't get the rights
 
You can find them in the game, they're just custom made by the community and have to have different names because of licensing concerns. Think Augusta is called Magnolia National, the highest rated version with Sunday pins is ridiculously hard.
 
Yeah, I've tried a couple of times but it's frustratingly difficult to learn how to use the course builder. I'd love to learn how to use it properly and build my home course but just don't have the time. Must take people so long to build the perfect versions of Augusta and St Andrews.
 
I tried to map my home course last night couldn't even get the first hole done before frustratingly given up

Some guy named Chad on the simulator forum has developed a tool that uses LIDAR data and openstreetmap to help with course creation. If you can get good LIDAR data and have the patience to map out areas in openstreetmap for your course, it does 90% of the work for you. It's been a bit of a game changer in the simulation world. Unfortunately it's PC only so you would need the steam version of TGC 2019 and publish it via that method. Pretty sure PC published versions of courses will then show on the console versions. Link to the tool if anyone is interested :-

https://github.com/chadrockey/TGC-Designer-Tools
 
I gave up on this series after wasting my money on TGC2.

I was always better at the course designer anyway...

I may come back for THG20, why they need to keep making a new game to fix basic errors is beyond me...
 
Had great fun on TGC19 last night. Played it online with one of my mates who has also got it. We played Sawgrass and both finished a couple of shots over par, then Bethpage and we were a few more shots over par. Then we tried Augusta - I finished with an 88 while he got 98. :ROFLMAO: The greens were chaotic! It was a proper laugh though. We set it up so you don't have to watch each other's shots, but while you're playing you can see where the other feller's ball is going anyway, so you can sort of pick up whether he's hit a decent shot or sliced it out of play. You both tee off each hole at the same time anyway, so I think the format is really good.

*Bethpage and Augusta were user-created versions but we went for the ones that were rated 4.5 stars and had a vast number of plays.

We have another mate who's downloaded it now as well so we might be able to fire up a three-ball soon. (y)

Beezerk, can't quite see on the gif, was that you getting a hole in one??
 
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