Not for me. Wouldn't want every round to be counting. I can see that sucking a lot of fun out of the game. CONGU may not be perfect but it's functional for the most part and I'm happy with it
Surprised by this, I assumed that your system and the UKs was now the same.in ireland recent change that exact HC can't increase by more than 1.0 in a year limit those who'd seek to artificially inflate....
Is the slope system not basically the same as our CSS??
in ireland recent change that exact HC can't increase by more than 1.0 in a year limit those who'd seek to artificially inflate....
It seems a pity that the USGA system does not compensate for poor weather or course conditions with a CSS. Sometimes 32 points or 4 over handicap can be a good score! As it stands USGA will favour fair weather golfers.
CSS compensates for scores. It can't take into account weather or course conditions as the calculation relies on nothing but the numbers input into the system.
If, during bad weather, enough players play well, CSS will stay or even go down.
On a calm sunny day, if enough people play badly it may go up.
Of course, scoring is harder in bad weather but CSS doesn't listen to a weather forecast.
On the OP, I'm inclined to stick with what we have as it, mostly, works.
The only point of changing is if it improves the situation
I'm not convinced that changing would improve things sufficiently to warrant the upheaval
Surely the principle of CSS is that on difficult days, fewer players will score well enough to get into the buffer zone and the CSS will go up. It is a simple numerical way of estimating the difficulty of the day.![]()
I personally don't see a need to change the system, it's not perfect but no system is. Having played in medals here and in America ours is better IMO. I like the idea of being able to muck about during casual,games then get all serious with the pen and card on a Saturday. Different game.
We need to put the ball in the hole for our scores here aswell, when I played in America these guys recording scores for their handicaps were playing gimmes from 3 feet.
It's a simple numerical wa of estimating how well people have played. It's more than possible to play well on "difficult" days and play dreadfully on perfect days.
Yeah, the principle is to even things out so playing well on a perfect day might not get you as big a cut but CSS only knows the input numbers.
The US system doesn't really take weather or playing conditions into account. The course rating is the course rating, like SSS. It doesn't vary and since most scores posted are casual rounds they don't have a set of other scores to use to calibrate the daily playing difficulty.
In the past, there was an allowance against handicap if you took a handicap from a course with one SSS to another course with a different SSS. That may have been GUI only, though.
Not really understanding how the CCS system works I dont get why cousre ratings should be adjusted for weather conditions.
I think it could skew results as having played in Scotland for many years the weather in the morning can be completely different to that in the afternoon....so its just the luck of the draw. We have seen this at the Open for example. And so by inference would it be true to say that you don't know what the CSS is until after the event...so purely a mechanism for handicap adjustment? If so then this does become a little distorted due to weather.
I take the point entirely about bounce games....but then they were attempting to reduce handicaps so the only people they were deluding were themselves. Its the other way round that I would be concerned about.
Not for me. Wouldn't want every round to be counting. I can see that sucking a lot of fun out of the game. CONGU may not be perfect but it's functional for the most part and I'm happy with it
Provided you get a significant number of players in a competition field, it is statistically unlikely that they will all play well, or all play badly at the same time. Therefore CSS is a reasonable estimate of the conditions on the day. Obviously it cannot be applied to individual rounds, but I would like to see it kept for competitions.It's a simple numerical way of estimating how well people have played. It's more than possible to play well on "difficult" days and play dreadfully on perfect days.
Yeah, the principle is to even things out so playing well on a perfect day might not get you as big a cut but CSS only knows the input numbers.
Not sure where everybody gets this idea from.....you absolutely do not have to register and enter every game.
Provided you get a significant number of players in a competition field, it is statistically unlikely that they will all play well, or all play badly at the same time. Therefore CSS is a reasonable estimate of the conditions on the day.
At our club we are all sober as judges before a comp, but not necessarily afterwards!You're forgetting that, for CSS to move, only "enough " have to play well or badly...the word "all" doesn't apply.
CSS reflects scoring patterns which may or may not be influenced by weather. It could just as easily be influenced by the amount of Grog imbibed during the Social event the night before..
So, as a matter of interest, how does one determine which scores to enter and which ones not to enter?