HawkeyeMS
Ryder Cup Winner
Just reading the new edition of GM and I see CONGU are changing the calculation of CSS. It's a shame they're not scrapping it but instead using the buffer instead of SSS+2 across the board. So it will now be the percentage of players who shoot within the buffer. This means Cat1 players shooting 2 over SSS will no longer be considered to have played "well" but cat 3 players shooting SSS+3 will be considered to have played well.
Given that there are normally more players in cat 3 than cat 1, it seems to me that this change will increase the number of players considered to have played "well" and therefore would mean CSS is more likely to go down. This can only make it harder for players to get cut.
I'm sure CONGU have looked into this in depth but that's my view. Any thoughts out there on the forum?
Given that there are normally more players in cat 3 than cat 1, it seems to me that this change will increase the number of players considered to have played "well" and therefore would mean CSS is more likely to go down. This can only make it harder for players to get cut.
I'm sure CONGU have looked into this in depth but that's my view. Any thoughts out there on the forum?